The Application object

The Application object is always present when an event handler is called. From this object you access all of the other objects in the object hierarchy.

These methods are available:

CloseApp

CommitKeyObjects

Connect

CreateEmptyDocContent

CreateNewDocContent

Disconnect

ExportFromDatabase

Field

FieldDef

FireEvent

Form

FormDef

GetAppName

GetCoordinateTransform

GetDataSourcePluginList

GetDocContent

GetErrorCode

GetErrorMsg

GetErrorType

GetFormByKey

GetImageFilterNumber

GetMainWndHandle

GetNameOfForm

GetNameOfSet

GetNextJobFile

GetNoOfActiveForms

GetNoOfActiveSets

GetPluginByClassName

GetPluginByName

GetQueuesOfForm

GetQueuesOfSet

GetSetByKey

GetSharedObject

GetSharedVariable

GetStatusOfForm

GetStatusOfSet

GetUserAccess

GetUserData

GetUserName

GetVersion

GetWindowsUserName

ImportToDatabase

Info

Job

ListFormDefsInSetDef

PlaySound

ReadTiffTag

ReadTIFFTagString

ReleaseKeyObjects

ReloadPathSettings

SearchForms

SearchSets

Set

SetDef

SetEventServerObject

SetHeartBeat

SetLogDevice

SetLogMask

SetNextJobFile

SetNewDBSQL

SetReturnValue

SetSharedObject

SetSharedVariable

SetTimer

SetUserAccess

SetUserName

StatusOnExportFile

Subscribe

SubscribeToObject

UnSubscribe

ValidLicenseExists

WriteTiffTag

There are also methods for modifying and adding menus and accelerators connected to user-defined events.

See also

Methods for the Application object for use with the Manager

Methods for the Application object for use with Scan

Methods for the Application object for use with Interpret

Methods for the Application object for use with Verify

Methods for the Application object for use with Transfer

Classic methods for modifying and adding menus and accelerators

 

Overview of objects in the Classic API

Where to find additional information about events and methods