Initializes the user-defined menu using MenuText. If an empty text string is passed, the menu will not be visible, though the commands will be accessible via accelerators (short cuts). If this method is not called before the first call to AddMenuItem, the menu is named "UserDefined".
Object.InitUserDefinedMenu ( MenuText)
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Part |
Data type |
Description |
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Object |
Object |
An object expression that evaluates to an object in the Applies To list. |
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MenuText |
String |
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None.