DataMatrixBarcodeWriter Methods |
The DataMatrixBarcodeWriter type exposes the following members.
| Name | Description | |
|---|---|---|
| CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) | |
| Dispose |
Disposes the instance.
| |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize |
Instance Finalizer.
(Overrides ObjectFinalize.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| MemberwiseClone(Boolean) | Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.) | |
| Render(Byte, IBarGraphics, Rectangle) |
Renders a sequence of bytes as a DataMatrix symbol. Base256 is used.
| |
| Render(Byte, Graphics, Rectangle) |
Renders a sequence of bytes as a DataMatrix symbol. Base256
is used.
| |
| Render(String, IBarGraphics, Rectangle) |
Renders a string of characters as a DataMatrix symbol. The characters are encoded according to the selected DataMatrixSymbolEncoding.
| |
| Render(String, Graphics, Rectangle) |
Renders a string of characters as a DataMatrix symbol. The characters are
encoded according to the selected DataMatrixSymbolEncoding.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |