DataMatrixBarcodeWriter Methods |
The DataMatrixBarcodeWriter type exposes the following members.
Name | Description | |
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CreateObjRef | Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from MarshalByRefObject.) | |
Dispose |
Disposes the instance.
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize |
Instance Finalizer.
(Overrides ObjectFinalize.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetLifetimeService | Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
InitializeLifetimeService | Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from MarshalByRefObject.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
MemberwiseClone(Boolean) | Creates a shallow copy of the current MarshalByRefObject object. (Inherited from MarshalByRefObject.) | |
Render(Byte, IBarGraphics, Rectangle) |
Renders a sequence of bytes as a DataMatrix symbol. Base256 is used.
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Render(Byte, Graphics, Rectangle) |
Renders a sequence of bytes as a DataMatrix symbol. Base256
is used.
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Render(String, IBarGraphics, Rectangle) |
Renders a string of characters as a DataMatrix symbol. The characters are encoded according to the selected DataMatrixSymbolEncoding.
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Render(String, Graphics, Rectangle) |
Renders a string of characters as a DataMatrix symbol. The characters are
encoded according to the selected DataMatrixSymbolEncoding.
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ToString | Returns a string that represents the current object. (Inherited from Object.) |