ApplyLutCommand Constructor |
Name | Description | |
---|---|---|
ApplyLutCommand | Creates a new instance of ApplyLutCommand. | |
ApplyLutCommand(Byte) | Creates a new instance of ApplyLutCommand specifying channel1. | |
ApplyLutCommand(Int32) | Creates a new instance of ApplyLutCommand specifying channel1 for two byte per pixel
images. | |
ApplyLutCommand(Byte, Byte) | Creates a new instance of ApplyLutCommand specifying channel1 and channel2. | |
ApplyLutCommand(SerializationInfo, StreamingContext) | Creates a new instance of ApplyLutCommand from serialization information. | |
ApplyLutCommand(Byte, Byte, Byte) | Creates a new instance of ApplyLutCommand specifying channel1, channel2 and channel3.
| |
ApplyLutCommand(Int32, Int32, Int32) | Creates a new instance of ApplyLutCommand specifying channel1, channel2 and channel3 for
two byte per pixel images. | |
ApplyLutCommand(Byte, Byte, Byte, Byte) | Creates a new instance of ApplyLutCommand specifying channel1, channel2, channel3, and
channel4. | |
ApplyLutCommand(Int32, Int32, Int32, Int32) | Creates a new instance of ApplyLutCommand specifying channel1, channel2, channel3, and
channel4 for two byte per pixel images. |